Games for the Self Manifesto
1. Games as a medium for Self-Knowledge.
2. True Interactivity lies in Intelligence.
3. Create to honor humans and Humanity.
4. Intent First. Always.
5. Reject crunch, sleep.
6. Experimentation is at the heart of Play.
Jivitesh Dhaliwal’s design blog. Topics include, but are not limited to:
Experimental Game Design
Virtual Beings Design
AI and Game Design
Avant Garde Games
Identity and Games
Game Theory
Narrative Design
UX design
User Research in Games
Game Production
Game Design and Education
Games for the Self Manifesto
1. Games as a medium for Self-Knowledge.
2. True Interactivity lies in Intelligence.
3. Create to honor humans and Humanity.
4. Intent First. Always.
5. Reject crunch, sleep.
6. Experimentation is at the heart of Play.
Vignette games are focussed on a singular idea or emotion, allowing the player to explore it in all its forms. This isn't just great for the players, it's also a great exercise for designers as it helps improve aesthetics understanding.
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